Constructed soundscapes for your film or game

Image courtesy of Alleyway Games 

As I have moved throughout my career, I am constantly motivated by learning new tools, techniques, and methods to create sounds and environments I have never heard before. 

Video games are the “final frontier” for sound design and audio production as far as I am concerned.

I have been working these last few years developing skill sets in Wwise, Unreal Engine, and Unity to work with adaptive sound and music technology to continue my never-ending journey with sound design.

I have had the privilege of working with several game companies on developing sound design, music, and environmental sonic needs of the games they are developing. 

In addition to video game content, I also work with Animators and Filmmakers to find and create those key sonic moments that make a scene come alive.